Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14809
?
20142
?
18454
?
42662
?
9302
?
31599
?
16917
?
44312
?
23460
?
7245
Total damage to objectives
18193
29659
6699
2061
2773
14464
39656
8072
43682
3982
Total damage to buildings
5880
2612
2623
2061
0
7815
3571
4026
13406
1020
Total damage shielded
0
0
0
0
0
0
0
0
0
5199
Total heals on teammates
0
0
0
0
0
0
0
0
0
3931

Abilities usage

in numbers

Switcheroo! (Q)

106xpressed

Zap! (W)

52xpressed

Flame Chompers! (E)

19xpressed

Super Mega Death Rocket! (R)

10xpressed

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Jinx

Summoner spell

Most popular spells
?
?
51.1% WR(43230 Matches)
?
?
47.9% WR(4074 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.76% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Jinx
?
Ashe
7.67KDA1.33
0.61%Kill Participation0.33%
20Vision Score13
23,460Damage Dealt14,809
36.8Max CS Advantage30
56CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
3Max Level Lead1
Blue53,455G
Difference+7,836G
Red61,291G
?
10,333G
?
12,876G
?
8,779G
?
12,015G
?
9,452G
876G
1,339G
6,376G
2,572G
649G
11,209G
?
11,537G
?
15,155G
?
14,587G
?
8,803G
?